Nov 29, 2005, 06:59 PM // 18:59
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#141
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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The price of ectos and shards are due to so many people wanting fissure armor. The demand for it went up dramatically when everyone realised that they could solo UW with an invincimonk. on anet nerfed the farming skills and the AOE, but still dooable....ok. most everyone in this game with money (including me) has either gotten their money from farming, or spotting a good trade or two when they see one. for example i found a guy selling a req 7 unid falchion for 15k so he could get droks armor for his ranger. I snatched that up liek rosanne barr at a buffet reaching for a jellyroll. then turned around and sold it unid for 40k. same deal, same type of sword, same situation, i decide to id it. 14>50%, 10/9 sundering, +29 health. sold for 90k. so for spending 30k total i made 110k out of it.
Farming is just as productive if you knwo where to go and what types of monsters to look for to farm. im the past week i have gotten 3 sup vigors (2 i used) and 2 sup absorbs. Racnroth has a FoW farming guild for the spiders that i found works a lot of different places, not just in fissure (as my new warrior isnt ascended yet) and allows you to be able to get some of the things you need.
But the biggest hint i could give you is learn to love the collectors. My main char, my monk Mistress Yichi, used collector armor until i could afford better. same with other chars. the armor is a good max def armor for almost nothing but a little time. same with the weapons and shields. example: req 9 longsword, 15% in stance, max dmg, zealous hilt, armor +5 pommel goes for about 50-60k. Collectors longsword req 9 max dmg 15% stance is like 1 or 2k for items needed, and about 25k for add ons. see the difference?
its about knowing how to save your money and use it wisely when u have it, that will allow you to have mroe of it in the future
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Nov 29, 2005, 07:23 PM // 19:23
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#142
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Krytan Explorer
Join Date: Oct 2005
Location: Italy
Guild: Lupus Et Agnus
Profession: R/
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Quote:
Originally Posted by Shadowspawn X
This thinking is the hole that many people fall into and its faulty logic. FoW armor is 60k plus materials. The issue is how do you get materials not 2 million gold. Form a group of buddies and master the FoW or UW. The materials will add up quickly.
As an example I got 61 shards, 2 rubies and 1 sapphire in the last 2 weeks from FoW, now it took me a long time to find decent fellow Forgerunners, because I clear it out and do all 11 quest each time I go, even on a bum failure run, I'm getting lots of loot and XP. There are also 5-6 chests and 4 or more are usually gold and at least one of the gold items is sellable for 10k-60k on average. I get 0 - 8 shards a run but 3-5 is average, also 100,000k XP a pop is nothing to sneeze at.
So just play the game and have fun, the armor is an enevitable side effect.
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I can agree on shards.
But in uw average is 2-4 globs for the whole party (clearing labyrinth+village+smites).
I usually go with 3/4 trappers, but try to imagine a "regular" party of 8.
A good run is 1 glob for 4/8 players. A standard run is 1 glob for 2/8 players, and i have seen *many* runs with no ectos dropped at all.
Sure, you can go deeper into the chaos plain, but you still have to cross the whole behemots area, and behemots do not drop ectos.
Probably you are right, now is quicker to get the materials, instead of 2 millions, only because now we gain money 10 times slower than 2 months ago.
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Nov 29, 2005, 09:21 PM // 21:21
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#143
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Ascalonian Squire
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Well, thanks to everybody for ignoring my complaint about skill costs and continue ranting about items. I wonder if I should take it as a hint where the true interests of the PvE community lies...
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Nov 29, 2005, 09:27 PM // 21:27
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#144
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by Antagonist
Well, thanks to everybody for ignoring my complaint about skill costs and continue ranting about items. I wonder if I should take it as a hint where the true interests of the PvE community lies...
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You could have skill purchases capped at 1k, or you could have it continually go up. Guess what? Most people who are trying to unlock skills prefer the first, which is how it is now.
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Nov 29, 2005, 10:58 PM // 22:58
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#145
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Frost Gate Guardian
Join Date: Sep 2005
Location: East Coast US
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Quote:
Originally Posted by sabretalon
I hear people talk about purple and green or gold items but do not know if they mean that the items themselves look purple, green or gold or if it is the text for the name? If so then I have had several purple items that I did not think were that good, or worth changing from my current weapon.
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It's a reference to the text. Purple items are "uncommon", and generally have a good, but not great upgrade of some sort. Gold items are "rare" and have a perfect (or almost perfect) upgrade.
Green items came later and are boss specific weapon drops in the Sorrow's Furnace. Info here:
http://www.guildwiki.org/wiki/Unique_Item
Guildwiki.org is a great resource. Reading forums is a good way to learn about scams. Or, you can spend that time taking your lumps in game and play instead.
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Nov 30, 2005, 01:49 AM // 01:49
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#147
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Underworld Spelunker
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Quote:
Originally Posted by Antagonist
Well, thanks to everybody for ignoring my complaint about skill costs
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were you aware that before the change skills went ABOVE 1k rapidly and kept right on climbing with each one you bought without any cap at all?
that is why the skill cost is being ignored......BECAUSE IT IS AN IMPROVEMENT.
Last edited by Savio; Nov 30, 2005 at 05:16 AM // 05:16..
Reason: fixed quote tag ;)
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Nov 30, 2005, 02:06 AM // 02:06
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#148
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Wilds Pathfinder
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Quote:
Originally Posted by disarm76
Imagine in real life: everybody has some money. but not a lot of money. Nobody's rich.
So why should a major cellphone company make a state of the art cellfone if nobody can afford it? They just don't make it.
THAT's MY POINT. FOW armor shouldn't exist if nobody can buy it.
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Well forgive me, but that absolutely makes no sense.
There always needs to be something that is slightly out of reach to strive for. Even in real life. If everyone could have everything they wanted, life would be boring.
Last edited by Dax; Nov 30, 2005 at 02:09 AM // 02:09..
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Nov 30, 2005, 09:25 AM // 09:25
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#150
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Forge Runner
Join Date: Sep 2005
Location: Ascalon 1
Profession: W/R
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1) Farming
2) Trading
3) Running
4) eBay
Don't like your options? Then don't complain about not having that Crystalline sword or Fissure armor that's no better than crafted DF items. Collector items and DF armor are on par performance wise with the majority of the stuff out there.
@roaz: FOW armor is obtainable. I have been playing for a little over 2 months and I can afford FOW armor.
@aron: Don't blame someone just because they started playing at the right time. That's like getting angry at rich people for buying eBay stock when it was $0.25 a share.
Last edited by AncientPC; Nov 30, 2005 at 10:05 AM // 10:05..
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Nov 30, 2005, 10:05 AM // 10:05
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#151
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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5) play the game
Anther option, and one that is much more fun. Of course you have to manage your money with this choice, but it is much more enjoyable of an avenue.
I can't wait until there is a Monopoly MMO so all the people obsessed with money have a place to play.
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Nov 30, 2005, 10:09 AM // 10:09
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#152
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Forge Runner
Join Date: Sep 2005
Location: Ascalon 1
Profession: W/R
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Quote:
Originally Posted by Arturo02
5) play the game
Anther option, and one that is much more fun. Of course you have to manage your money with this choice, but it is much more enjoyable of an avenue.
I can't wait until there is a Monopoly MMO so all the people obsessed with money have a place to play.
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Haven't you PvE "holier than thou" players realised that it might be possible that other players find non-PvE activies fun?
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Nov 30, 2005, 10:45 AM // 10:45
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#153
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Ascalonian Squire
Join Date: Oct 2005
Guild: ToA
Profession: Mo/Me
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I dont get this "play the game" arguement. You only have so many quests and co-ops that you can do, and yeah you can do missions more than once but who the hell wants to for 200g and a miniscule chance at looting something of modest value? If you say "for fun" you're in the wrong thread.
If you wanna make some gold without investing too much time in it, you might try Sorrows Furnace. Helluva lot more fun than solo-farming and potentially very lucrative. I'll admit that each run is a gamble, you might get an item worth 100K or you might get squat. But all it takes is one good drop and you've got enough money for the all the expert salvage kits and vials of yellow dye you'll ever need.
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Nov 30, 2005, 10:47 AM // 10:47
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#154
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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Quote:
Originally Posted by AncientPC
Haven't you PvE "holier than thou" players realised that it might be possible that other players find non-PvE activies fun?
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lol, yah I am a pve 'holier then thou' player.
Farming and running are pve activities. Player vs enviroment, that's what pve means. Let's call a spade a spade.
Trading and ebay sales are something different entirely, and aren't neccesarily pve but the items you sell will most likely be used for pve.
You apparently missed my two points: that you can succeed in the game without doing any of the four things you listed, and that money is not everything in GW.
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Nov 30, 2005, 10:56 AM // 10:56
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#155
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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Quote:
Originally Posted by Mr. Self Destruct
I dont get this "play the game" arguement. You only have so many quests and co-ops that you can do, and yeah you can do missions more than once but who the hell wants to for 200g and a miniscule chance at looting something of modest value? If you say "for fun" you're in the wrong thread.
If you wanna make some gold without investing too much time in it, you might try Sorrows Furnace. Helluva lot more fun than solo-farming and potentially very lucrative. I'll admit that each run is a gamble, you might get an item worth 100K or you might get squat. But all it takes is one good drop and you've got enough money for the all the expert salvage kits and vials of yellow dye you'll ever need.
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have you tried the 'play the game' option and managed your money at the same time?
You'd be surprised how far your gold will go when you do this
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Nov 30, 2005, 11:07 AM // 11:07
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#156
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Wilds Pathfinder
Join Date: Jul 2005
Location: See that third planet from the sun?
Guild: Sacred Forge Knights
Profession: R/Me
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to further the argument...
this isn't real life, you can't go into the woods and fight monsters and they will then drop money and loot for you.
If you are tight with your money supply, you can have everything you want. You don't have to be obsessive as far as obtaining gold in the game.
But yet people treat it like they must have all the gold and all the best items in the game, despite whether the items actually have relevance to their gameplay.
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Nov 30, 2005, 11:11 AM // 11:11
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#157
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Desert Nomad
Join Date: Oct 2005
Profession: W/Me
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Also another money saving tip is to not buy "perfect" weapons/upgrades. There really isn't all that much of a difference between 18% and 20% for example or 9% and 10% yet the prices can hike up massive amounts for minimal gain (e.g. goes from 5k to 50k!) You can have virtually max stat stuff for a fraction of the cost of total max stuff, just shop around
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Nov 30, 2005, 11:14 AM // 11:14
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#158
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by Arturo02
to further the argument...
this isn't real life, you can't go into the woods and fight monsters and they will then drop money and loot for you.
If you are tight with your money supply, you can have everything you want. You don't have to be obsessive as far as obtaining gold in the game.
But yet people treat it like they must have all the gold and all the best items in the game, despite whether the items actually have relevance to their gameplay.
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The question is not that we NEED gold, but how to make it.
so thanks for your "contribution".
Quote:
have you tried the 'play the game' option and managed your money at the same time?
You'd be surprised how far your gold will go when you do this
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Why yes if your lucky the typical player who plays with full teams "might" be able to afford 15k by the time you get to hells.
(unless your extremely lucky and get say a 15%^50% sword and sell it for 50k ish, which i just had drop on me after 600 hours of play).
Last edited by aron searle; Nov 30, 2005 at 11:17 AM // 11:17..
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Nov 30, 2005, 11:53 AM // 11:53
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#159
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Lion's Arch Merchant
Join Date: Aug 2005
Location: Amsterdam
Guild: The War Masters
Profession: R/W
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[QUOTE=AncientPC]1) Farming
2) Trading
3) Running
4) eBay
Very true. Hence my whining.
1) Farming = grind. Boring
2) Trading = slow. Boring. Out-witting the newbies? I don't like it.
3) Running = Hard for non-primary warriors and you tend to ruin the game for those you run ("lvl 10 in Thunderhead LFG") AND ruin the lower lvl Arena's too.
4) eBay = Against the rules and rather pathetic, imo.
There is 5): winning HoH often. That is not a realistic option for most players, though. (The number of people able to do that is limited: only 8 people can do that at any one moment).
My wish:
1. that quests (such as the harder quests like the titan quests) would yield more gold (perhaps by adding a gold reward)
2. That people here would stop pointing out that you do not NEED gold.
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Nov 30, 2005, 11:55 AM // 11:55
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#160
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Forge Runner
Join Date: Sep 2005
Location: Ascalon 1
Profession: W/R
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Quote:
Originally Posted by Arturo02
lol, yah I am a pve 'holier then thou' player.
Farming and running are pve activities. Player vs enviroment, that's what pve means. Let's call a spade a spade.
Trading and ebay sales are something different entirely, and aren't neccesarily pve but the items you sell will most likely be used for pve.
You apparently missed my two points: that you can succeed in the game without doing any of the four things you listed, and that money is not everything in GW.
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1) Farming = PvE
3) Running = PvE
5) play the game = PvE
So aren't you just reiterating what I've already said? Haven't you read my previous posts stating that you don't need these vanity items to compete in GW? Do you have any reading comprehension skills?
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